What effect does winning a Best of 2015 award have on downloads?
At the end of each year, Apple picks 25 of…
We’re currently working on Caveman Feast. An app that will work on both the iPhone and iPad. As such, we need to test out the app on different devices. Above is the excel the developer put together showing who would be in charge of what testing, as well as the key differences.
Why do all this testing?
Therefore, we had to own (or know someone) with the full range of devices. As we were supporting only iOS 6 or above with our app (adoption rate stands at over 90%!), we didn’t have to test some of the oldest devices.
In the end we ended up buying an iPhone 3GS off eBay for the purpose of testing. It was a small expense but worth it in the long run as we’ll be using it for all new app releases.
This high level of testing across many devices means that you are less likely to get 1 star reviews off users that are having problems with the app crashing. This 1 star reviews can kill your app store rankings so it’s far better to spend more time on testing early on, rather than release your app hoping for the best.
A list of devices we tested our app on: